In The Morphology of The Folk Tale, Vladimir Propp identified common themes and character types. Propp argued that stories are character driven and that plots develop from the decisions and actions of characters and how they function in a story. He claimed characters could be classified into certain roles that progress a story.
Our protagonist undergoes a journey of discovery in our short film: his initial representation is a confident, self-contained and rather superficial man embarking on his early twenties with a comfortable lifestyle afforded by a secure place in society. However, unsettling experiences unexpectedly unnerve him as he encounters a whole world of poverty, insecurity and hopelessness. His appearance changes as he plunges into experiences that he cannot explain or handle.
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The corner shop is a familiar feature of every urban high street. It a place that usually excites no alarm. However, in our film, it is the location where our protagonist experiences an initial uncomfortable and inexplicable experience.
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The homeless man in our film acts almost as our antagonist, cursing our protagonist. However, the homeless man represents much more in our short. The homeless are a group usually disregarded by society and looked down upon, but they are still human. It shows our audience that it is important to always treat everyone well; you never know the consequences to your actions!
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In order for our audience to grasp the genre of our short easily, we have included many visual and audio codes linked to horror films. The pictures below represent some of the aspects of our short: scary dolls, shadows, blood and the supernatural. In order to really make our film a good horror these are essential.
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PLANNING: CHARACTER DEVELOPMENT
HOT SEATING
In order to develop our main character in our short film, we decided to hot-seat him. This therefore gives the audience more of an idea about his role in our short film and gives them extra information about their life and what will happen to them. To complete this I used Soundcloud which is a website which allows anyone and everyone to upload audio files to the internet.PLANNING: SHOT LIST
Scene
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Sound/Voice Over
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Visual
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Actors
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Props
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Shot type
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Notes
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Street
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Footsteps.
Homeless dialogue.
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Low lit street
Homeless man sitting down with pan handling sign
Protagonist walks down street on his own
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Homeless man
Protagonist
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Pan handling sign
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Establishing shot, long shot of street
Tracking shot of protagonist as he walks along- glide cam – as protagonist walks past homeless the camera stops and focus’ on homeless man. (enter dialogue)
Pan camera round so that protagonist is behind homeless man. (two shot) – then curse
Close up, pull shot of protagonist (reaction shot)
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At the end of this scene - hard cut
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Corner shop
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Cash register
Dialogue from protagonist and shop keeper
Bell as he walks into the shop.
Heart beat
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Contrast between outside darkness and light inside shop.
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Shop keeper
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Protagonist
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Wallet
Money
Food/ snacks
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Establishing shot of corner shop
Long shot from inside shot to a mid-shot as he walks towards the camera through door.
Wide angle two shot from side of counter. As protagonist puts items on counter.
(doll down the end of the corridor peaking round the corner, audience only see it for a second)
POV shot of shop keeper looking at protagonist. As he goes down to get another item.
Then over the shoulder tracking shot as he comes back up, reaches for wallet but it’s gone.
Close up of his face, as he feels a curse. Steps back from counter. Long shot of him checking his pockets. Pans round to the door as he leaves. Then focus on door.
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As protagonist puts items on counter shot is level with table
Close up on protagonist as he losses wallet- heart beat fades in
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Ext. Home
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Quiet wind
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House and window looking in.
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Protagonist
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Laptop, sofa
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Long Shot from outside window zooming in on him in living room on laptop, hard cut to in house.
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N/A
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Int. Home
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Notification sound from laptop.
TV on quietly in background of news about homeless crisis
Heart beat
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Protagonist looking at laptop screen dark room and blue light reflects on his face
TV news about homeless crisis.
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Protagonist
Shadowy figure
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Close up of protagonists face with dim blue light from laptop.
over the shoulder shot of him looking at his laptop, (possibly in background something walks past the window.) TV and window in background.
POV shot of laptop as notification pops up in corner of the screen. (clicks on notification)
Close up -to a reaction shot
Long shot of Lights all go out in room, he screams in anger.
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looking at something on laptop, then notification pops up in corner of screen about job, when he clicks on it and it pops up full screen.
After this he turns off TV.
Close up reaction shot = heart beat fades in.
Hard cut to finish this scene.
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Int. Bedroom
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Echoed Dripping
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Dim lit bedroom
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Protagonist
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Picture frame with image
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Mid shot of him in bed
Track across past a picture with his daughter with a doll.
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The image with the picture has the daughter with a doll
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Int. Kitchen
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Heartbeat
dripping
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Lights flicker
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Protagonist
Shadowy figure
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Smashed plate
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Long shot of door as protagonist enters
Long shot showing the whole kitchen, then to POV shot, light flickers. Doll appears – hard cut to close up of the dolls face, slowly tracks down the dolls body to its hand as a single blood drop drips off its finger.
Lights flick off
and then the doll disappears.
Close up shot of the protagonist lights headed and rubbing his eyes. As he stumbles over to the tap to get water.
Echoed dripping
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Light flicker on and off. Then silence
Build a soundscape consisting of cutlery shaking, heart beating. (Crescendo to silence)
Shadowy figure outside (subliminal)
This shot makes the protagonist seem lightheaded with disbelief, slightly distorted and shaky.
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Basement
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Dripping
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Brightly lit basement, lights then suddenly go out and red room is lit by a red light.
The room is filled with old dolls, all staring at the protagonist
‘Stranger Things’ effect
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Protagonist
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Dolls, fake blood
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Tracking close up shot of protagonist’s feet as he walks down the stairs.
Longshot from down the steps (maybe use glide cam to zoom out) (look at IT basement scene for inspiration)
Shot from behind the dolls as he walks past them to a single one at the end
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Use a super 8 film effect. Use of red gel.
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Int. House
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Footsteps, heavy breathing, doors slamming.
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Dimly lit stairway with straw light
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Protagonist
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Tracking close up shot of protagonist’s feet as he runs up the stairs.
long shot from dolls perfective as he runs out the door, camera slowly begins to slide to the right as if the doll is moving away.
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Fast paced hard cuts, intense. Super 8 effect.
Use of yellow gels
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Int. house
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Light high pitched ringing sound and echoed fast paced footsteps as he leave the house.
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Distorted corridor/ visuals, hard cuts
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Long shot from door of Joe stumbling down the corridor, hitting against walls.
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Hard cut montage as he runs out the door (3 hard cuts of him running through the corridor to the door)
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Street
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Non- diegetic music
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Dim Lit street, we see Joe walking down the street.
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Joe
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N/A
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Establishing shot, long shot of street.
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Same street as first scene.
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